Definition of Terms
Game. An instance of competition on the map designated by MPL that is played until a winner is determined by one of the following methods, whichever occurs first: (a) completion of the final objective (destruction of a base), (b) Team Surrender, (c) Team Disqualification, or (d) MPL Operating Committee deems a team has won.
Match. A set of Games that is played until one Team wins a majority of the total Games (e.g., winning two Games out of three ("BO3"); winning three Games out of five ("BO5")). The winning Team will either receive a win tally in a league format or advance to the next round in a tournament format.
Split (a.k.a. Season). There will be [2] splits (i.e. seasons) every year. Each split will consist of two phases:
Regular Season;
Playoffs, played after Regular Season.
Schedule
Game Win
Regular Season
There are 8 teams in total for the regular season.
Each team will play TWO BO3s with the other seven teams.
The ranking of the competition will be determined by points.
Winning the BO3 game by 2:0 grants 3 points;
Winning the BO3 game by 2:1 grants 2 points;
Losing the BO3 game by 1:2 grants 1 point;
Losing the BO3 game by 0:2 grants 0 points.
Regular Season Tiebreaker Rules
In the event that teams tie in the regular season standings by way of their overall points ranking, ties will be broken using the following rules. These rules will be used in the order presented in this document:
Head-to-head Record
Tied teams will have their match records pit against one another to determine the tiebreaker mechanics.
The team with the most points earned against each tied team will emerge as the victor of the tiebreaker.
Example 1:
(First Half) Team 1 vs Team 2 - The winner of the matchup is Team 2 (2-0)
(Second Half) Team 1 vs Team 2 - The winner of the matchup is Team 2 (2-1)
Team 2 will break the tie as they earned 4 points against Team 1 which only earned 1 point
Example 2:
(First Half) Team 3 vs Team 4 - The winner of the matchup is Team 3 (2-0)
(Second Half) Team 3 vs Team 4 - The winner of the matchup is Team 4 (2-1)
Team 3 will break the tie as they earned 4 points against Team 4 which only earned 2 points
Season Match Win/Loss Ratio
If the tiebreaker cannot be decided with the teams' head-to-head records, teams will be ranked accordingly to their Season Match Win/Loss Ratio.
Tied teams will simply be re-ranked according to which team has the most match wins/higher match win percentage in the overall season.
Example:
Team | Match Ratio | Match W/L | Points |
---|---|---|---|
Team 7 | 42.85% | 6-8 | 19 |
Team 8 | 57.14% | 8-6 | 19 |
Team 8 will break the tie.
Season Game Win/Loss Rate and Least Amount of Total Games
If teams are still tied after the Season Match Win/Loss Ratio metric, they will then move on to the Game Win/Loss Ratio.
Tied teams will simply be re-ranked according to which team has the higher game win rate.
The equation used is as follows:
Number of game wins/total games played
Full Sweeps (2-0) will count as 3 games won, parallel to the 3 point award mechanic of the MPL points system.
Logically, it follows that the team that has played fewer games will also be the team with the higher game win rate.
Example:
Match 1/8 | Match 2/9 | Match 3/10 | Match 4/11 | Match 5/12 | Match 6/13 | Match 7/14 | |
---|---|---|---|---|---|---|---|
Team 5 Games Record |
2-1 (Won match against Team 6) |
0-2 |
2-1 |
1-2 |
2-1 |
0-2 |
2-1 |
0-2 |
2-1 |
0-2 |
2-1 |
0-2 |
2-1 |
0-2 |
|
Match 1/8 |
Match 2/9 |
Match 3/10 |
Match 4/11 |
Match 5/12 |
Match 6/13 |
Match 7/14 |
Team 6 Games Record |
2-1 (Won match against Team 5) |
2-1 |
0-2 |
0-2 |
2-1 |
0-2 |
2-0 |
|
0-2 |
0-2 |
2-1 |
2-1 |
0-2 |
2-1 |
0-2 |
Team |
Game Win Rate |
Total Games Won |
Total Games Played |
Match Ratio |
Match W/L |
Points |
Team 5 |
44.44% |
16 |
36 |
50% |
7-7 |
15 |
Team 6 |
47.05% |
15 + 1 = 16 |
34 |
50% |
7-7 |
15 |
Team 6 will break the tie due to their higher game win rate and least amount of games played to achieve the same 15 points as Team 5.
Tiebreaker Matches
If the tiebreaker still cannot be determined, tied teams will move onto a Bo1 match with each other. The winner of this match will decidedly break the tie
3-Way Tiebreaker Match Mechanics
2 out of the 3 tied teams will have to engage in a Bo1 match while the 3rd team will receive a bye, waiting to challenge the winner of the match
Teams will be seeded according to their average game-win percentage against the other teams eligible for the playoffs outside their tiebreaker (including teams that finished the regular season tied for a playoff position)
The team with the highest game-win percentage average will be the team to receive the bye
The game-win percentage average will be calculated in the same way the Season Game Win/Loss tiebreaker is computed, but only against the teams outside of their tiebreaker that are eligible for a playoff position.
Should teams still be tied after this distinction, then the seeds for the 3-way tiebreaker will be randomly selected.
The loser of the first match will be seeded as the lowest rank among the three.
The winner of the match will then challenge the 3rd team to another Bo1 match
The winner of this final match will be seeded as the highest-ranked team and the loser will be ranked below them
4-Way Tiebreaker Match Mechanics
Tied teams will be placed in a single elimination bracket
The placement will be completely randomized
Each match will be a Bo1 until a team emerges victorious. This will be a total of 3 matches
Teams will then be ranked based on their final placement after the single elimination bracket has been completed
If the highest rank to be determined in a tiebreaker is an odd number (3 and 5), no additional match will be required to determine their specific seeding for the Playoffs because it has no bearing with the format
Ties for Rank 1 are not included here. A specific exception will be made for any ties with 3rd place as it has a very significant advantage in the Playoffs format. A Bo1 will be required in this situation.
However, highest rank to be determined in a tiebreaker is an even number (2 and 4), an additional Bo1 match will be held to finalize their placements for the Playoffs
Example:
REQUIRES NO EXTRA BO1
Tiebreakers between 4 teams are to determine the specific ranks of 3, 4, 5, and 6.
The winner of the single elimination bracket will be ranked as Rank 3 and the team they beat will be rank
The two teams that were initially beaten in the first round of the single elimination bracket will now be tied for 5th place. There is no bearing in the Playoffs format for these rankings. No extra Bo1 will be required.
REQUIRES EXTRA BO1
Tiebreakers between 4 teams are to determine the specific ranks of 4, 5, 6, and 7.
The winner of the single elimination bracket will be ranked as Rank 4 and the team they beat will be rank 5.
However, the 2 teams that were initially beaten in the first round of the single elimination bracket will still be tied for 6th place. This will require a Bo1 to determine who will make the cutoff for the Playoffs.
Playoffs
The top six teams in the Regular Season point rankings will enter into the Playoffs. Teams that have qualified from the Regular Season will compete against each other in a fixed order. The Playoffs competition order is set out below and the MPL Operating Committee will notify teams of any adjustments made to this order ahead of time.
The 1st ranked team will decide the placement of 3rd and 4th ranked teams. They will be placed on either Match 1 or Match 2.
The 3rd ranked team will decide the placement of 5th and 6th ranked teams. They will be placed on either Match 1 or Match 2.
Prize
Regular Season Prize.
During the Regular Season, every Team shall receive a reward of $170.00 for each match they play (Match Allowance). Also, teams shall have the opportunity to earn prize money based on their performance in each BO3 Match. The total prize for each BO3 Match is $900.00 based on the following formula:
1. if a team wins the Match by 2-0, the winning team shall get $900.00 while the loser get $0.00;
2. if a team wins the Match by 2-1, the winning team shall get $600.00, and the losing team shall get $300.00.
Best Regular-season Lineup
During the Regular Season, the MPL Operating Committee will select the top 5 players in each position and award each player a $500.00 bonus.
Best Caster/Analyst (EN)
At the end of the season, the MPL Operating Committee will select the best English language caster/analyst and award a $500.00 bonus.
Best Caster/Analyst (PH)
At the end of the season, the MPL Operating Committee will select the best Filipino language caster/analyst and award a $500.00 bonus.
Playoffs Prize.
During the Playoffs at the end of the Split, teams shall have the opportunity to earn prize money based on their performance as outlined below.
Position: |
Prize: |
Champion |
$ 35,000.00 USD/ team |
2nd Place |
$ 20,000.00 USD/ team |
3rd Place |
$ 10,000.00 USD/ team |
4th Place |
$ 5,000.00 USD/ team |
5-6th Place |
$ 2,500.00 USD/ team |
Regular Season Most Valuable Player(MVP)
The SMVP will be rated by the MPL Operating Committee and awarded a $1,000.00 bonus.
Grand Finals Most Valuable Player(FMVP)
The FMVP will be rated by the MPL Operating Committee and awarded a $1,000.00 bonus.
Rookie of the Season
The Rookie of the season will be rated by the MPL Operating Committee and awarded a $500.00 bonus.
Taxes
Each Team shall respectively be responsible for its own applicable taxes and commission charges that may be imposed with respect to the receipt of any reward or prizes.
Payment
The prizes for Regular Season or Playoffs shall be paid to the teams respectively within one month after the closure of Regular Season or Playoffs and the designated receiving accounts are provided by the teams (whichever is later).